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Creating 2d unwrapped texture?

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Creating 2d unwrapped texture? 
By Sesshomurai on May 27, 2007 11:33 PM
Hi,
I'm kinda new to 3ds max and have a challenge I've been trying for the past 4 hours. I have a model I imported from .3ds format with about 5 .jpg textures on it. It renders fine. I need to unwrap those textures into a single UWV wrap texture. I am trying render to texture with UVW wrap modifier, but its not creating the 2d texture wrap I am expecting (nor does it render properly when applied).

Can someone please point me in the right direction?

thank you.
Sessh
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