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Trakker by Neil MacCormack

Trakker
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Title Trakker
Software Lightwave 3d
Comment Concept art for a future Vehicle. Modelled and textured and rendered in LW then painted in Photoshop.
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Posted anonymously on Jan 29, 2014 12:41 PM
I would like to thank you for the efforts you have made in writing this article. I am hoping the same best work from you in the future as well
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Re: Trakker by Neil MacCormack
Posted anonymously on Dec 22, 2010 09:58 AM
Great work I hope I can get to this level someday. Quick question if you would, I am in school now and being told two different things, one that I should know everything from modeling to rigging to animating everything. They have us learning 20 different software 3ds max, maya, modo, softimage, zbrush, mudbox just to name a few. Another professor is telling us this is wrong, that we should only learn the software that is relevant for our specialization i.e. animator, Modeler, Rigger, programmer, and that is the industry standard for such. One way we will be a jack of all trade, yet master of none and the other we will be masters of our specific area, but possibly a one trick pony. Can you tell me which path you think is correct and also the software most used in the industry.
Re: Trakker by Neil MacCormack
By GiantRobotsCOO1 on Oct 14, 2010 08:27 AM
Hey I really like this pice! It looks so realistic, may I ask where you found a picture of such big scissors like the ones in this pic? Wait, are they scissors right? Well whatever it is, it looks amazing! GREAT WORK ;D
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