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| Title |
Last Elf |
| Software |
Maya |
| Comment |
I decided to do something crazy :)
Namely, check how much simple workstation can handle :)
The idea was to create exact models just like in a real life.
That means no displacement, just pure grometry.
And it was a modelling experiment, to see if it's worth to suffer so
much.
I realized it would be too simple to create a character :).
So I asked my wife, Marta Wysocka, to make an amazing helmet based
on LOTR movie.
While she was working on it, I was working on clothes.
And there was something missing in the fabric.
When I saw her helmet I had to do something like she was doing.
So I did the brooch. And it was a really small object compared to
her helmet. After that I have hudge respect for her :)
Anyway, finally we finished our family project :)
In the making of this character I used maya and after zbrush for
details of mouth and around the eyes.
Textures in photoshop.
To create cloth I used maya cloth, and maya fur. As far as I
remember there were 1 300 000 small hair in the fabric.
Also tiny hair on the face, but I don't remember right now how much.
Long story short, I tried to do everything exactly as it is in the
real life.
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Comments
Hello.. I am Shikha from animation carnival, this is a New Animation Website... check out the new upcoming updates of Games, Movies, Softwares at animationcarnival.com
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I guess this is really amazing!Is it possible to send a download link for this model or send this for me by e-mail?
the helmet needs some more work to bind with the rest of the picture (some more detailed shadows) same to the neck. Apart that ,grate work ! It looks amaizingly realistic :) especialy cloths and broosh
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